BATTLESTAR(6)

NAME
battlestar - a tropical adventure game

SYNOPSIS
battlestar [ -r (recover a saved game) ]

DESCRIPTION
Battlestar is an adventure game in the classic style. However, It's slightly less of a puzzle and more a game of exploration. There are a few magical words in the game, but on the whole, simple English should suffice to make one's desires understandable to the parser.

THE SETTING
In the days before the darkness came, when battlestars ruled the heavens...
		Three He made and gave them to His daughters,
		Beautiful nymphs, the goddesses of the waters.
		One to bring good luck and simple feats of wonder,
		Two to wash the lands and churn the waves asunder,
		Three to rule the world and purge the skies with thunder.

In those times great wizards were known and their powers were beyond belief. They could take any object from thin air, and, uttering the word `su' could disappear.

In those times men were known for their lust of gold and desire to wear fine weapons. Swords and coats of mail were fashioned that could withstand a laser blast.

But when the darkness fell, the rightful reigns were toppled. Swords and helms and heads of state went rolling across the grass. The entire fleet of battlestars was reduced to a single ship.

SAMPLE COMMANDS
	take	---	take an object
	drop	---	drop an object
	wear	---	wear an object you are holding
	draw	---	carry an object you are wearing
	puton	---	take an object and wear it
	take off --	draw an object and drop it
	throw  <object> <direction>
	!	<shell esc>

IMPLIED OBJECTS
	>-: take watermelon
	watermelon:
	Taken.
	>-: eat
	watermelon:
	Eaten.
	>-: take knife and sword and apple, drop all
	knife:
	Taken.
	broadsword:
	Taken.
	apple:
	Taken.
	knife:
	Dropped.
	broadsword:
	Dropped.
	apple:
	Dropped.
	>-: get
	knife:
	Taken.

Notice that the "shadow" of the next word stays around if you want to take advantage of it. That is, saying "take knife" and then "drop" will drop the knife you just took.

SCORE & INVEN
The two commands "score" and "inven" will print out your current status in the game.

SAVING A GAME
The command "save" will save your game in a file called "Bstar." You can recover a saved game by using the "-r" option when you start up the game.

DIRECTIONS
The compass directions N, S, E, and W can be used if you have a compass. If you don't have a compass, you'll have to say R, L, A, or B, which stand for Right, Left, Ahead, and Back. Directions printed in room descriptions are always printed in R, L, A, & B relative directions.

HISTORY
I wrote Battlestar in 1979 in order to experiment with the niceties of the C Language. Most interesting things that happen in the game are hardwired into the code, so don't send me any hate mail about it! Instead, enjoy art for art's sake!

AUTHOR
David Riggle

INSPIRATION & ASSISTANCE
Chris Guthrie
Peter Da Silva
Kevin Brown
Edward Wang
Ken Arnold & Company

BUGS
Countless. One of the attractions of the game is attempting to avoid termination with the message Segmentation Fault (core dumped). People who do not wish it to be obvious what they are doing should remember to remove the core files.

FAN MAIL
Send to edward%ucbarpa@Berkeley.arpa, chris%ucbcory@berkeley.arpa, riggle.pa@xerox.arpa.